Did you add anything to the game your just ramake it? Would be nice to have it for Linux. We don't have many Linux games.
Viewing post in Yu-Gi-Oh Duelists of the Roses Remake (ALPHA) comments
Most of the additions are in the engine switch.
By using Unity, I was able to target higher resolutions (I currently test at 2560x1440) and still hit 60fps. Then of course I added some post processing. At this point, I'm just trying to get it equivalent with the PS2 version. The infrastructure is there to add more cards. I could open it up to modders.
I'm not relying on any exotic libraries at all, a Linux port would just be a matter of me setting up a Linux install and testing it.
Thanks mate.
I'd like to experiment with interjecting cards in. Normal monsters would be easy, effect monsters would be interesting. I plotted about 20 -25 classes needed (with testing, and lots of configuration options. of course with inheritance too) so I would have to abstract that. Not too bad though just a matter of well documenting things.
It may be more fun to open up the modding portion first before I add the rest of the cards.
Linux coming as soon as I drag an old desktop out..... I dont daily drive Linux but still appreciate the platform. VMs wont let me open Blender or Unity unfortunately.