I've published several games on Steam and Itch in the past, but honestly my skills as a programmer are enough to get me by, but I'm a Project Manager / Producer as my day job. I'm a pretty good designer as well... Not sure I need a team for this game jam or not, but figured I'd see if anyone was interested. I have made a few VR prototypes in the past, and I'd love an excuse to build something for human eyes over the first week of may. My only real hang up is that I still work fulltime, but it's remote (due to the pandemic) that still limits my ability to contribute as I will be working from 8am - 5:30pm Mon-Fri. Soooo I'm not sure who would want to work with me. I also just turned 38 years old, so I can't push myself like I did in my 20s and pound energy drinks programming and building 3 days and then crashing for 12 hours only to do it again... XD
My published games include From Beyond: Prologue (Steam, Itch, HB), Dungeons the Eye of Draconus (Steam/Itch/HB), and Kobold's Quest (Xbox 360).
I'm in the same boat as you regarding job and time. Also, I'm 42. :) I have done many small projects with Unity, but all mostly like tech demos. I've done a vr game for the global game jam the past 2 years, and I did this jam last year, but we were too ambitious and didn't get to submit.
I'm interested in someone else leading and I can just code or possibly make assets if voxel art is needed. I also have an artist friend who can work in blender or voxel art as well.