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There is a slight problem with the idea of anesthesia here. An anesthetic injection or solution would not reduce damage, it would only make it so the pain is barely felt. The victim would still die just as quickly, most likely from blood loss.

Hmmm that's true.
I was thinking less pain = less damage. For the sake of the game I think it conveys the right idea even if it isn't 100% realistic.


And to answer your question in the other comment, yes I will be adding this and the scalpel, though I can't say how soon that will happen.