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(+4)

Reviewing this game seriously, the theme is great. Balancing a super interesting life and being a super hero is unique. Only if the rest of the game held up. The gameplay is unintuitive. It would be nice if the papers disappeared after you stamp them. I also don't know if there's a difference in the stamps, if you have to use both or not. As for aesthetics, when I read that you switch to outside with the window, I didn't know at first it was the small blue box.  I kept clicking the picture on the wall instead so it could be a bit more obvious. The artstyle looks nice at some points, such as the boss. There is no image on the title screen, just text. The sound is extremely lacking as there seems to be no audio aside from the title screen.

(+1)

Yeah I really loved the interpretation of the theme but was pretty confused as well.

Thanks!

Yep, we ended up in a bit of a time crunch, and the things that got left behind were mainly legibility and feedback to the player.

Originally there were supposed to be other kind of hazards - aliens abducting citizens, a big gorilla smashing up other buildings in the city, struggling to copy documents in the office and checking for mistakes in documents à la Papers Please in the office - but getting the basic framework of the game up and running took longer than expected.