I don't know what to say. This is great! Just tell me: How many tries did you need to record that jump in the gameplay?? I nearly didn't even manage to collect one point and you just jump over an abyss... (and you reached 24 points in screenshots..... oof)
Okay so this will be my very first 5 star rating in all categories because really EVERYTHING just fits.
Yes, using premade assets is kind of cheaty but mentioned that the paths and props are randomly generated (is that so?) which means that the models must be put together with a really smart algorithm and I think, that is a huge part of aesthetics. I mentioned that by INTENTIONALLY falling down hundreds of times ;)
Sometimes it was a bit hard to understand where the ball will roll to but this may be a point of perspective of a 2D-screen. And somehow this gives the whole game just a little rage-factor which I like