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(+1)

Hey there! That's a while now I wanted to check your game out! Let's see what I noted...

- Leaving the options crashes the game. (You might want to check the path of the folder, apparently that's what makes it crash.)


- Personal opinion, but the house feel a bit empty to me. It wouldn't hurt if there could be a bit more.

- Typoooos.


- Text problem.


- The battle system is strange... No. Somewhat... unique. It appears that each party have a common life bar. Also you don't control directly what your characters are doing, you can select a vague idea of the action. What does C.A. and M.A. even mean? Clearly there is a problem of clarity. A tutorial would have been welcome to, at least, help the player understand what is going on.

- Well, the game was pretty easy in the end, I didn't had to put much thoughts and efforts on that final boss. I felt like there would be something after that, but no. The game would have deserved to be a bit harder than that.

- Also, the letter we receive at the beginning of the game have no impact on the story or gameplay afterward. You could have get rid of this scene entirely. Unless you meant to tease a possible follow up to your game?

- Poison Fang inflicts AND removes Sickness at the same time? Why?

And... there you go. Nothing more to add for now. Too bad the game is not that challenging and super short like... you can finish it in about 10 minutes.

Oh, I didn't spoke about the story yet! It's nice with a mix of medieval fantasy and thriller genres! You should let the players having more choices and make an ending based on these choices. This would be pretty interesting I think. èwé

Anyway, good luck for the jam and your future projects!

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Hey, PikaMew. Thank you for playing the game.

-The crash you mention is a tad complicated, but to keep it simple, the game was supposed to save on the "Saved Games" folder on the user's folder. But the plugin I used was looking for that folder on the same drive that the game was, the user folder was on the same one as the OS. Sadly, I caught the bug too late and I fixed it a few days ago. Ack!

-The game being too short and easy is mostly me essentially making sure that the game was beatable within the limit. This, regrettably, resulted in a few issues. I've overestimated how much the story would take + some battles so the player was at a reasonable level. I did some wrong assumptions in the progress (along cutting some scenes as well). Should have handled it better.

-Now, I'm not sure why Poison Fang somehow adds and removes the Sickened state, but it could be due to a conflict somewhere. Can't say for sure, but I think I have an idea of what's causing it.

I think that's all of my comments. Thank you for your feedback.

(+1)

Ah, so you found out about the bug! That's nice! ^^

You're welcome!