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(+1)

The creator of Iranor have another entry! The story is about three elementalists: Meriel, Lianthorn and Fyra, representing the element of water, lightning and fire respectively. The source of power of magic in their world has been shut off and they are send to investigate why and restore the power.

- The game have a feel of Megaman to it. I'll explain: you have four dungeons. One of them cannot be finished unless you finished the three other ones. You can do the other three in any order you want. Once you beat one of these dungeon, one of character will have access to the spells of its element. (For Meriel, it's going to be water. For Lianthorn, lightning. And for Fyra, fire.) Things is elements and monsters have a built-in rock/paper/scissors type of thing. Water beats fire, fire beats lightning and lightning beats water. In other words, by beating one dungeon, you gain an advantage to do another specific dungeon and allow you to optimize your way to the end of the game. This is nothing new, but it's still well thought nonetheless.

- This is a known problem, but I'll say it again: there is a missing file. It happens in an unlockable room in the final dungeon. (At least, with this kind of problem, I can have a little fun with this.)



- Eaten text.


- The fairy can prevent you from going out of the room, forcing the player to wait for her to come out to be able to leave. (Or interacting with her as it makes her disappear.)


- You can actually get an infinity of fairies by leaving and reentering the room.

- In the room of the final boss, you can't go back as the teleporter brings you back there.

- There is no flavor text for the last crystal despite there is one for the other three.

- Engaging the final boss from behind and beating it softlocks the game.

Anyway, a nice entry which is way more balanced and enjoyable than Iranor. The humor is simple, but it works, and the world keeps its consistency throughout the game.

However I have the feeling the late game as been rushed out the door considering that most of the problems I encountered where at the secret room of the final dungeon and the final boss room themselves.

Good job overall! But don't forget to test everything, don't get too much in a hurry. ^^

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Hey! You got the Mega Man reference! I love that series to death, and wanted to include some of the mechanics in this game.

Using Harold in place of flames: 😆👏 Nice!

I knew this game had a few bugs, but wow, I didn't realize there were THAT many flaws! 😱 I'll be sure to address them in the upcoming patch. Thanks for pointing them out! I really should have done a 100% run with the deployed version before uploading...

Thanks for playing my game and for the detailed feedback!

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Honestly, compared to some other games in this jam, yours is pretty solid.

You're welcome for the feedback! ^^