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First off, let's talk about what I would like different it this game

  • Restarting the game with buttons - The whole gameplay is done with only a keyboard, so it feels strange having to reach for my mouse to click 3 times just then go back to my keyboard while playing.
  • The bugs... - I think making them insta-kill you was a little overkill... Since then you have to start over from the beginning... and replaying a relatively easy part of the game just to try the bossfight again is not that inviting.
  • Although it is nice that you made the hitboxes generous, it feels more like it is a bug... (Now that I read the comments I got to know that there is a focus ability...)

The game is pretty fun - definitely easy to get into -, you can enjoy it right after booting it up. Other than some minor problems, the gameplay feels fair, collecting 100 files doesn't take as long as it seemed. It just prepares you for the bossfight. Which does escalate the difficulty. But if you die... (point 2)

Overall, a fun game, which I enjoyed playing. Good job! :)

(+1)

Thanks for playing!

I'll address these issues one by one:

Restarting the game with buttons - The whole gameplay is done with only a keyboard, so it feels strange having to reach for my mouse to click 3 times just then go back to my keyboard while playing.

I was originally planning on having  like, space, as a shortcut key for the buttons. However, I knew some people would be playing with controller - and I myself was playtesting with a controller. Godot only lets me assign one shortcut key to a button, so I decided to assign it to the controller - as the people who were playing with a keyboard most likely had a mouse handy with them, while the people who were playing with controller probably didnt want to keep switching between controller and mouse.

The bugs... - I think making them insta-kill you was a little overkill... Since then you have to start over from the beginning... and replaying a relatively easy part of the game just to try the bossfight again is not that inviting.

If I continue developing the game, then I will reduce virus enemy damage, since i'm getting many complaints for that. I was also originally planning on having some sort of save system, so it would save whether you reached boss or not, but I could not do that due to time limitations D:

Although it is nice that you made the hitboxes generous, it feels more like it is a bug... (Now that I read the comments I got to know that there is a focus ability...)

Yeah, I should have probably made the focus ability more clear |:

Thx for playing and for feedback!

(1 edit) (+1)

Although, you can only have one button assigned. you can still do this. :)

Step 1:

except... don't put it in quotation marks here... my bad! Sorry

Step 2:

Oh yeah, you're right! Why didn't I think of this.......

If I continue developing this game, then I will definitely do this, and I'll keep this in mind for future projects. Thanks :D