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(1 edit) (+3)

I played the demo but unfortunatly i didn't understood a lot the gameplay, im news about this kind of games. I don't understand if u didn't add it inside the demo and put just the story etc.. or what, maybe i think i missed it... The music felling is good and i think that tell a lot about the game. The tileset artist is awesome and probably did one of the best tiles on these competition, professional for sure, unfortunatly i can feel the different artist touch inside the game and there are a fluctuating quality, the portrate are good but  different for the style to the other stuff and the sprites are very rigid, the titlescreen have totally a different quality and style. There are few  or no animation inside a lot of map so that make the game a lot static but i think that because is an early demo. the interior map are too much big, they are not empty but they can be a lot more small, that will help for sure and make them more professional. Pay more attenction on the pixel scale, there are some element like the plant's on the left of your house in a pixel scale more small then the other stuff/ same savepoint, same for the portrate but they work more because they are another things, but the plants who is a part of the tileset nope. Anyway the game respect the pixel scale for a lot of other stuff. Good job for the feeling, im sorry about the gamelay who is the important stuff, but i dunno about the problem u had on it for make it in time for the contest etc.. im curious about that. great job and good luck!! hope these stuff help you for something.

(+1)

Hello! We are sorry to hear about the issues you had with the gameplay... we are already hard at work working on more features and mechanics. Unfortunately we only had around 2-3 weeks to develop the demo in its entirety. Again we are sorry if you had a negative experience but I hope that won’t stop you from playing the full game! Thanks again for your feedback. 

(+1)

Understood well! 3 weeks are few times for make a game. Don't forget to focus expecially on the gameplay then the other stuff for the next demo, it's a game after all.  I think you build a good base  to work and there some idea on the concept could make this game very complex to do. I see u want to put a mix of farming and life simulation with an rpg. Good idea but need a good balancing and game design. For sure im interested to play another time the final demo when u create a solid base of gameplay. have a good day!