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No, it just creates things for a tabletop session. You still need a DM to interpret everything. On the other hand it uses procedural rules to create kingdoms instead of pure randomness, so you don't get silly stuff like 11th level wizards in small villages.

If you are just trying to move around inside a single map, try using smaller icons (it's one of the options in the top left pane). That way you can see the whole map at once.

It would be more comfortable if you could pan and scroll to adjacent maps, instead of only zooming up and then down in a different square. However, that's a lot of programming. :)

I guess it is. In which lenguaje did you code it?

Visual Studio with WPF. It made me kinda hate WPF... :D