Great concept and idea, but the throw.. It's not getting that oomph that you would expect when you throw someone off of a mountain. Like instead of someone being teleported when you throw someone, maybe use some physics and ragdolls.
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Hi! Thank you for playing. The initial idea was indeed to use ragdolls even for movement and grabbing/throwing (think about Gang Beasts) but I couldn't get it ready on time due to the fact that I didn't work with ragdolls that much so I reworked the whole movement mechanics to have something playable by the end of the jam. I will indeed experiment more with active ragdolls and hopefully improve the whole experience of the game.