Thank you for playing!
TripleRGames
Creator of
Recent community posts
Hi! Thank you for playing.
The AI isn't the best and can be improved a lot (as I already mentioned I plan on switching to active ragdolls for both the player and the enemies) but for the jam it does the job.
And to answer your question, I work as a software engineer as a daily job so yes, all the code is written by myself :lol. It's not the prettiest or the most performant but I got a little rusty with Unity as I didn't really touch in the past year.
Hi! Thank you for playing. Indeed the movement is a bit wonky. The initial idea was to use ragdolls for movement and grabbing/throwing (think about Gang Beasts) but I couldn't get it ready on time due to the fact that I didn't work with ragdolls that much, so I reworked the whole movement mechanics during the last day.
Hi! Thank you for playing. The initial idea was indeed to use ragdolls even for movement and grabbing/throwing (think about Gang Beasts) but I couldn't get it ready on time due to the fact that I didn't work with ragdolls that much so I reworked the whole movement mechanics to have something playable by the end of the jam. I will indeed experiment more with active ragdolls and hopefully improve the whole experience of the game.
It became more and more ambitious while developing it. The idea was to make a simple find x, y, z objects and leave the island. But ideas started to grow day by day. Because of my daily job I couldn't make it even more impressive. If I put together the days that I spent working on it, it was more like a 2 weeks game.
I had a great time working on it and playing other entries. Thanks for the feedback and for hosting this jam andddddd.....keep 'em coming!!!
Unfortunately not. Spamming the click is the only option. I didn't have time to work some more regarding the combat because of my daily job. After 8 hours of programming at work I found it hard to do it again at home for my game LOL.
You can find weapons spread around the island like an axe, a pistol and a katana so you won't have to spam so much as they deal far more damage. With the pistol you can also kill in one shot if you aim for the head.
Thanks. Yeah, it seems that I forgot to add the Credits txt file in the final archive. It was like 2AM when I submitted the game. I will upload them here as soon as the rating is over because the uploading is disabled at the moment.
Until then you can check the credits here -> https://pastebin.com/HGmYji7K