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(1 edit)

Hi! Thank you for your comments!

1. I added the assets credits in the description (and not just at the end of the game). None of the graphical assets were made by me, I just assembled them into a level and made the programmation. I tried to be more or less consistent and tried adding a pixalated filer to blend everything together. Unfortunaltely, due to time constraint, I had to cut it.

2. Thanks for the feedback. There are still many glitches. For instance, I added occlusion culling at the last minute to improve performances but it brought some new bugs.

3. Usually I do not change jam games after the deadline. There can always be more that can be done. Falling damages, different weapons, different moves for the robots and the player, improved the cinematic (at the end the church was supposed to explode), add more cinematics, change the music with just ambiant sounds... If I had to change one thing for this project, it would be adding keyboard and mouse support.

4. I wanted to do an intro cinematic explaining the hero's presence ( a reporter in quest for answers) but once again, time constaint, so I just added a text in 2 minutes and continued fighting the bugs.

Thank you for playing the game and or your in depth comment!

Cheers!