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(+2)

So those are actually both things I've tried, and I like the nose bleed idea.

I wanted a baseball bat and bruising (the bruise slowly appearing is a good idea), but couldn't get it to look and feel right.

Same for grunts, I couldn't get it to work. It just sounded weird, I couldn't really find goods sounds for it, and was kinda annoying more than anything.

I'll keep these in mind though. Maybe I can come up with something better a second time around.

CaCh, don't worry, the bruise doesn't have to look perfect. You can just add in a picture of a bruise that you just crop out everything in the picture except for the bruise. Later, if you feel up to it, you could improve the bruise in a later update.

By the way, what time zone do you live in? I always have to wait at least a day for you to reply because I'm in a different time zone. I'm EST.

Also, you could improve bleeding a little bit, its kinda unsatisfying to see him get shot in a particular area and not bleed. Some areas, if you shoot him, he bleeds. Other areas, he doesn't bleed unless you shoot the same spot multiple times.

(+1)

Oh yeah I see what you mean, pretty unsatisfying a bullet wound doesn't bleed.

Originally I tried to keep everything to a minimum - the chances are low enough that sometimes it never creates any blood droplets.

(+1)

Yeah different time zones, or I'm doing something else, but also depends when I see the notification. I don't always have itch open, so I might only see the message a few hours later when I get an email.

Oh, and I have an idea as to how punching would work. You just use the hand tool, but instead of clicking and dragging to move him, you just click once to punch.

(+1)

Good idea. Makes sense to group this under the hand tool, and doesn't need an extra slot for a new tool.