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(+1)

The axe throwing/teleportation mechanic is awesome! The movement and fighting also felt very good. I think with more polished art this could become a really good game. Good job!

Thank you so much, glad you enjoyed it! I’m planning on spending the next month working exclusively on the art. Any thoughts on directions I should take?

(+1)

I think the monochrome style with bright accent colors fits the game really well (Maybe also use some orange/yellow/green because blue and red are overused imo :D). Otherwise I would go with classic low resolution pixel art for everything (similar to "Downwell" for example).