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(+1)

Hello hello, i really like the concept of having to progress without being able to use everything. A lot. 

A  good way to build a metroidvania differently! Your idea can lead to pretty interesting and complex situations, and makes you think before packing. You've made your point! The only things i do not like is that the char is slooow and it is a bit laborious to travel across the world. Will come back to it to finish it!

Oh and it is a bit scary when you end up opening a door in the caves, and seeing this .. ahem beanny waterfall monster ! The loop music is a bit exhausting too, and does not fits the caves ^^ Ambient sound would have done the job :)

Hey, thanks a lot for the feedback :) I'm glad you liked the concept. I agree the speed is quite slow, it's quite hard to judge that sort of thing when you know exactly where to go and don't waste any time. If I update the game I'll adjust the controls, and put a bit more variation in the sound XD

(+1)

Hehe x) This slow rythme is also good to make you think twice before picking anything! The graphics are fine, i think you can do something that better fits the game spirit (a bit generic now, but it already start to feel like alice in wonderland). Wish you good luck if you plan to improve it!