I'm definitely planning on building a magical girl tactics game, though I doubt it will be a continuation of this one specifically (there was a proper setting/story I had in mind for it I dropped for the Jam, along with a bunch of other mechanics like line-of-sight that would take too long to implement)
A-And yeah, Yellow's attack is pretty jank. She was implemented late and the ui for issuing orders wasn't really built for ranged attacks like hers so I had to cludge it with what I had in the time remaining.