Love the concept, and it's visually clear, too, which seems like it could be tough to pull off. Great job! I would love to see it with some of the kinks worked out, and maybe a slower ramp-up time to get a feel for the new levels. A visual indication of which colors are most valuable would help a lot, as it's tough to reads the stats at a fast pace like that. But it's a good start to a cool game! Thanks :)