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Wowee, the hookshot 🔨was my favorite weapon. Inventive combination/arrangement of sprites to create different traps with different behaviors really showcased the theme and created a variety of gameplay challenges with limited assets.  Other games look like doo-doo  💩 in comparison. Very well done 👍

Hahaha well thank you!!!! I really liked the hookshot and it was actually the first thing I designed for the game beside basic player movement.

Much appreciated!