Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
(+1)

You "packed up" one of the most original concepts for this jam :) I loved the idea of mixing the theme with packing your stuff to go to school and the inner thoughts. 

The art looks really good, way beyond a 48h game's standard. Made me feel like I was playing an Earthbound game. The music's also good and the controls respond perfectly.

My only complaints are that for a bullet hell, the enemies could have better "attack patterns". The boys always shoot straight at you, while the books spread in a way that makes it really hard to predict... I ended up playing it as a cover and shoot game, hiding in the corners and by the door.

Also, the tutorial is really, really slow. Giving such a long text-based tutorial for players is basically asking them to ignore it. If you update it later, keep it simple and use something else other than text, it'll be way more enjoyable.

So far this is my highest-rated game in this Jam. Way to go!

(+1)

"So far this is my highest-rated game in this Jam. Way to go!"

Wow really wasn't expecting that! Honestly thank you so much for such great feedback

I definitely agree with you on the tutorial massively because even i got bored of going through it and i was the one who made it in such a rush and i have now learnt that that way of making a tutorial is the worst way to tell the player how to play the game.
And yes about the enemy attack patterns, i really did want to implement them better because it seemed slightly unfair at certain points and almost luck of the draw if you dodge them. Originally the ranged bully was meant to be melee but due to time constraints we didn't quite get that far so next jam i will definitely try to focus more on making the combat a bit more predictable and therefore allowing the player to purposefully and skilfully take down enemies

Thanks for the review :D