Thanks for your comments! I did do the art and sounds myself and I totally agree that they are repetitive. I could have fixed that by just changing the speed/pitch on the ones I had and randomizing the outputs but alas. Maybe next time!
The character turning floaty sometimes is a weird issue with my 2d design where some of the enemies push the player character off of his movable space, at which point he turns into a flying character. Not intended but obviously also not something I fixed.
The white puffs were supposed to be a power up I'd put in at some point, but I didn't think they actually made it in to the game I released here. Same would go for the string text being posted on the left side of the screen.
Thanks for the comments and I'm glad you liked the art style; that is mostly what I was aiming for this jam!