Yep! Mouse Guard and Redwall, though it leans a bit more into Redwall for scale and setting and such. As for balance, not a lick of it! I am a terrible time manager, and wasn't able to get a single test match in. I basically shot from the hip and hoped the numbers lined up well. My idea was that the Freebeasts only had to take 4 Objectives, while the Vermin had to wipe out the Freebeasts. The point imbalance is meant to help account for the Vermin's activation order.
Viewing post in Battle for Elhorn jam comments
That's a fair point. I would have liked to have taken the time to balance out the point cost better, and meant to, but dropped the ball. As it stands, I don't view this as a finished ruleset yet, just as enough of a skeleton to shamble its way onto the playing field. I encourage folks to rate it with that in mind :)
That said, this project was a fun thought experiment to get some ideas down on paper, and if nothing else, it is still the skeleton of a game I can build off of in the future. I'll admit I've never had a head for balance and points management, so that was unlikely to ever succeed, but I hope to expand these rules a bit closer to completion once this Game Jam is finished.