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There's some nice ideas here, but the balls moving me through the scene make me a little too nauseous. I would also recommend not making the direction of your own movement relative to your head position. That means if you just look around while moving forward, you starting curving in the direction you're looking, which I find really disorienting. But I also don't deal well with smooth locomotion in general, so this might be perfectly fine for people who don't mind smooth locomotion.

Thanks for your comment and for playing.

I understand the problem with the balls. Here is another possibility that came to mind "Punish" players not to push him back but to slow him down. I will incorporate this in an upcoming update and give the player the choice of which option he prefers.

I had similar ideas for the controls, here would be a way to just let the player run forward when he moves the controllers. But until now I had no real idea how I could change direction, thanks to you I have it now :), if the player moves the controller left or right, you could initiate a change of direction.

Thank you :)