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Game gave big dishonored vibes with the teleport mechanic and sword but I think could definitely use a good amount of polish in controls and gameplay. Backstabs and kills from above should be 1 hit kills to incentivize usage of stealth and attacks from above. The controls felt a bit fiddly on index controllers, especially in regards to jumping and snap turning. More explanation as to what to do would be appreciated too as spawning into the scene I wasn't sure if it was a level or sandbox for the mechanics. Everything looked really pretty so def have to praise the environment y'all created. I don't feel like there's many good VR stealth/assassin games out there so I would love if y'all pushed this further and polished it up. All in all, interesting idea that I think given more time could be great