Who knew electricity could be so juicy?
Very nice game feel!
How did you make the electrical currents look so nice?
Hi spoonsweet, thanks for playing! Each beam is made of 3 Line2D nodes. Each Line2D has a starting and an ending point. In between those points, I sample extra points (e.g. I used a 10 pixel step). For each of these extra points, I randomly offset their position over the axis perpendicular to the main line's direction within a range. This will give you a jagged line, which I recreate every X milliseconds. I use different frequencies on the 3 different lines. Then I also randomize their Line2D width curve parameter, to randomly make the line thicker or thinner in different sections. Finally, I use additive blend mode on the CanvasMaterial and a slightly transparent modulate.