As a general rule if there's a download available I try to do the download cause they usually run better than in browser. I'm probably in the minority with that philosophy though
That's great that you do that. There tends to be bugs on Browser export that are quite difficult for us to debug in Godot. I have one really obvious one due to the resolution settings I have that sometimes pops up for some people and sometimes not. I do hope that however that plays my game if encountering such an issue, try the download build before moving on.