i just noticed that all the games with the most ratings are playable in browser, not a coincidence...
That's great that you do that. There tends to be bugs on Browser export that are quite difficult for us to debug in Godot. I have one really obvious one due to the resolution settings I have that sometimes pops up for some people and sometimes not. I do hope that however that plays my game if encountering such an issue, try the download build before moving on.
A part of videogame making is getting visibility. There is a good opportunity here to learn what the top rated games did well and what the lower rating games did wrong.
For example, besides not having browser support, some of the lower rated had issues with their exports or had exports only for one platform.
Also choosing the best screenshot you can possible take is important.
Once you beging to have clicks and ratings, then it will snowball from there as people will tend to play the ones at the top.