Not really a criticism but please try continue to keep the high quality with the story programming or whatever it is called.
I've been playing a lot of Echo and Route 65 recently and one Echo's biggest flaws is how sometimes you play a scene in a route, then you play the same scene in a different route and minus one character and the game thinks you've never seen the scene before at all. Or you made a different decision at the end of a route after seeing the end of one choice and the game thinks you've never seen the scene before at all either.
Example of the earlier: playing Flynn's Route Saturday Morning then Carl's Route Saturday Morning.
Example of the latter: the choice that decides the A Ending or B Ending in Carl's Route
The skipping function just doesn't work a lot in those examples and it us supper annoying when it happens.