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Hey the art was super cool and the cut scenes fit really nicely. The combat is also surprisingly deep from what I played so far! I think having the arm raise controlled by the player before letting the swing fall feels really really good! The block is also satisfying to use. Sick entry.:)

Thank you very much. Lot's of work went into that enemy AI and it turned out broken. I'm glad you liked my broken AI xd. Shout out to GrimGlory for the art. And yeah for 72 hours jam first two days were the intro and 1st part of the game with the dialogue, the 3rd day we made the combat so it has it's cons. Will be fixed in future update though. Stay tuned for part 2 of the game with the boss fight xd (or don't whatever).

Glad you liked it, we pulled an all nighter to touch it up as much as we could and fix some of the bugs. It's really nice to see people appreciate what you have done so thank you  very much for taking time out of your day to write this comment :D