Ah not really ur fault I think hahah, but maybe making the tutorial into an actual level would solve it for people like me
Clarifying about the walls, the ones you can see on the surface of the level were really smart! It added nicely to the game, giving a chance to position better at the end of each round for the next walls. The ones I was talking about were the ones wayy underground, its kinda hidden but the player can see a bunch of walls coming up from the space under the platform each round. Honestly I thought it looked cool, but maybe it wasnt intentional