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(+1)

Really excellent concept - I would love to see this expanded upon. Superb stuff sir!

Thanks for your support! I am glad you enjoyed it, and rest assured, I am actively working on this! Expect some updates soon!

Wonderful news! :) 

A new update has been released if you want to check it out!

Superb! Thanks for the message, will definitely check it out later 👍

Hey Neil, sorry for not coming back sooner; but just to say love the new look. I did like the doom and gloom eyes in the dark aspect of the original but this is more approachable; the card and gui style on the update is great - and the monsters! Would be great to see 3 differing monster models moving forward of course - and what location are we heading to next in our journey of survival! Could we find a car but need to obtain 5 parts to fix her up maybe? etc 

Thanks again and I will be sure to keep in touch! 

Thank you so much for your feedback! 

I am pushing another update out on Friday/Saturday with two more monster models and a big change to combat. 

From now on monsters always attacks first, but they can also miss. This makes combat much riskier, but the fact that they can miss, keeps up hope even when things seem very bleak!

A clue for the next location: you will find out that while you fixed the radio, there is no signal down in the valley...

No problem, really enjoy engaging like this - even if only one thing I highlight back means you can take something positive or fix a bug etc  Not to mention I'm enjoying the progress!! 

Great stuff Neil!

 I'll be sure to let you know what i think on the next update. Yay! :)

same a level two maybe?

I am trying to figure out how to add some variability and extend the replayability of the game. I have some ideas to mix it up by adding story events for example.