Really enjoyed the mechanics and the small squeezing animation, that's impressive how much work you manage to do in such a small amount of time, you seem to make wise design decisions and to have precise scopes ! Well done
Viewing post in Slime and then Slime again jam comments
They are: I don't know about godot, but I know I would have trouble making small platformers like that in unity, with movement, jumps and everything, especially with all the animations in the 3h.. And then to have a pretty complete puzzling level with an increasing difficulty.. But that's my idea behind participating in this kind of jams, learning to work fast and efficient !