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Nice! I was really caught off guard getting attacked right away lol (but I see in your comments that was by design). If you fix the camera, so it's facing the enemy, and have the enemy run a little before being able to hit you, that might help the player know that they are going to be getting attacked. Also, getting better controls for the Orbit Camera would help a ton too! I felt really OP towards the end lol. Great work though! I enjoyed playing it!

Thanks, yeh I just used the Cinemachine follow camera as per the RPG course but have it on my ToDo list to get good at the Orbit Camera now. When I was researching how to fix the camera it seemed like using the Orbit one is best practice. 

I really wanted people to feel powerful at the end, especially if they found the fireball weapon (that noone has mentioned yet - hint :) )