Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

https://prnt.sc/ss9hd2 when the button played the soviet national anthem, I was very tempted to rate this a fricking 5/5 for audio and gameplay. The meme button feature is a surprise for sure but a welcome one. 

https://prnt.sc/ss9fnf Also, I don't think you set up the green anchor properly because of the gray spaces when you play in fullscreen(Mac). Also I didn't like the fact that when you die in level one afterwards, you spawn back at level 0/Tutorial level. It was very annoying to do it again. And make the movement more smoother. Otherwise, it's a creative take on the phrase 'Time is money'.

(1 edit)

Thanks for reviewing the game! The problem with grey space maybe have to do with your OS because when i tested the game, there is no grey space. I don't really know what is the actual problem. Also IKR it is frustrating that the game restarts from tutorial level when you die. I don't know how to implement a code for resetting the player where he died, maybe have each level its own game over screen. I'm still a learning student in Godot  : D.

Nah that would turn people's pc into burnt potatoes. The gist is basically Each level should be its own scene(including the title), and when the player dies, instance the death screen onto a canvas layer, and call the reload_current_scene() function.

(+1)

Thanks! I didn't thought of that.