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(1 edit)

Thanks for reviewing the game! The problem with grey space maybe have to do with your OS because when i tested the game, there is no grey space. I don't really know what is the actual problem. Also IKR it is frustrating that the game restarts from tutorial level when you die. I don't know how to implement a code for resetting the player where he died, maybe have each level its own game over screen. I'm still a learning student in Godot  : D.

Nah that would turn people's pc into burnt potatoes. The gist is basically Each level should be its own scene(including the title), and when the player dies, instance the death screen onto a canvas layer, and call the reload_current_scene() function.

(+1)

Thanks! I didn't thought of that.