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(1 edit) (+1)

Yeah that 'animation bug' has caused me a headache throughout a lot of my games sadly.
I must be doing something wrong with my state transitions or unity's bone/skin doesn't work as smoothely as I had intended ( It's probably something I am doing wrong ).

The weird wall jumping behaviour is something i didnt experience, however I know it isn't the smoothest when jumping off onto structures.
Thank you for your kind words as always :)