Dannnng ain't it always cool to criticize free indie content? "unacceptable" lol.
Dusk was made by a single person 2+ years ago and it didnt make any of these mistakes; likely because it had an experienced producer who would actually point out flaws and problems. I'm sure that's this developers intentions when he posted an alpha release with a comments section.
If you feel so strongly that extensive criticism is invalid, why do you think that white Knight defense is valid? Its just a free game bro it doesn't matter if it's good or bad, apparently.
If I never posted that, there was a very slim chance this game would ever be something I liked. But now there's a chance that I, and people that have the same tastes and standards as me, will really like this game when it comes out. Otherwise we'd just ignore it or warn people off it. I want this game to be as good as it can. I want to make my own game like this one day, and I don't want a portion of my audience to have issues like this, but I'd never know how I wasn't told about it.
Wording makes a lot of difference in whatever the hell you say, that's what differences shitty criticism from good criticism. I completely support honesty in someone's opinion, but being an asshole saying stuff like "amateurish", "models are boring and ugly" and "unacceptable for any kind of release" doesn't help in any sort of way.
Dusk's campaign was made by a single person across a timespan of 3 years, this guy is just starting his journey and wanted to present us his game.