Thanks for trying it out! Could you elaborate a bit on the movement glitch? I use this movement system a lot in other personal projects and want to iron out any possible bugs
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Sure. Just fired it back up real quick and got it to happen consistently by just walking into a corner where I had a wall on two sides of me and then rotating the player while continuing to hold down a movement direction into the wall. At that point, the character kind slid a little bit and then started moving slowly and wasn't moving in the direction I was pressing. After a few seconds, it seemed to fix itself and start working again.