This was super fun to play :) I really enjoyed the feel, look and sound of it all. It would be awesome with some extra feedback sounds for when the player takes damage, something like: a sound for shield damage, a sound for hull damage, a sound for shield depletion, and one for shield regeneration.
And even though I think the slow increase in difficulty is very well done, I truly miss more challenging gameplay. I went 12 minutes without dying, and then suicided because I found it a little too easy for my taste. Some ideas for making it slightly harder could be: spawning more asteroids, and decreasing the player's shield amount.
If you end up with a game loop, where the difficulty gets super intense within no more than 5 minutes, that would definitely make me want to replay the game and try to beat my highscore :)
But all in all, very well done - this was awesome!
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Thanks for the feedback, really appreciate it :-) It definitely needs more sfx yeah.
I didn't get to balancing the higher difficulties (medium and hard) a lot. Easy could also use a bit of work, but it is more of an easy introduction to the gameplay :-)
Medium and hard is basically the same, didn't adjust many properties on hard.
But I'm glad you liked it anyways :-)