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(+1)

Nicely done!!! It was good that all the bounce and gravity felt natural. At first glance it might look like Flappy Bird, but there is much more to it. The ability to fire bullets to destroy walls is really handy.

Also I see that you went for a grainy look for your game. I am not a super fan for that but I guess it is a personal preference. Are all those assets hand made?


I enjoyed playing it. :-)

(+1)

OH YES. You are totally right. I love the grainy look and nearly every game of me makes use of that post-process-effect.  It is kind of a personal addiction. When I see the post-process-profile I have to give this effect a try. Actually I think there is only one reason why not all of my games make use of it: Not all of my games make use of post-processing ^^. 

Regarding the assets: The only thing which is handmade are 3 Sprites (up-/down-arrow and the click-button-icon). Besides that:

Thank you very much for your nice feedback :-)