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(+1)

This should be fixed now, please download the 64bit build of the game and try running it.

I did the update through Itch and now the game crashes on startup, so, that happened. This is after I had played a couple days ago with it running fine. Any ideas?

If you're on a 64 bit OS then download the 64 bit version of the Visual Studio C++ 2019 redistributable and install that before playing.

If the old build was working fine before though, then just download the 32 bit version?  The new zip I uploaded is a separate build, so you should still be able to access the 32 bit build.

Sorry, not sure how best to contact you. I played the 64 bit version already, Itch pushed an update today, now it doesn't start up. I downloaded the VS redistributable, just to be safe, but still nothing. I also used the batch file you sent to another commenter. Unfortunately, still crash on start up. 

I really enjoyed what I played, and I will keep trying to get it to work, but figured you should be aware, in case it is affecting other users as well.

Thank you so much for the quick responses so far though.

I just pushed the 64-bit build earlier today, so it's impossible for you to have been playing that version a couple of days ago.  Please install the 32 bit version and run that instead.

Awesome, my apologies, I had assumed because it was the only version on my PC. Thank you again, for your quick response.

I had the same issue Dusty had when opening the game, when the game opened it would open a small black window for a second and close itself. I downloaded the 64-bit Windows file from 4 days ago, and the 64-bit Visual Studio redistributable. Everything should be in this picture, let me know if there's anything I'm missing! 

Here's the log file:

Hmmm, not seeing anything very useful in the logs file there.  Can you try running the game again, and then checking the Event Viewer in windows to see if there's any events/logs raised by OneShot recently?  Normally if it's a hard crash like this, it'll show up there.

Oh also, have you tried downloading the 32 bit build instead?

Ah! That fixed it! The 32 bit build is running properly.