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(+1)

Locked cards are noninteractive they just lock down options and you can't do anything about them, I recommend allowing you to drag locked cards to the left so you can rush them but otherwise keep them the same this will add more strategy.

Ranged monsters can get cheesed if their is no lock by repeatedly dragging them to the right, which is just an annoying process not a fun one.

Interesting idea. We'll think about it for sure.