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(+1)

So.. the game idea is pretty sick, tho cause of lagging it decrease the enjoyment a lot. Maybe its just on my pc lmao. The concept is a Little boring but I dont think i did a better job here :(. Ist really easy not to die, cause the projectiles are really small, and you cant die by hitting the donut, would be better if the projectile were bigger and you really need to go through the donut and not just like in the donut.

dont really know what to say more cant listen to sounds right now so dont know how it sounds.

Maybe you wanna check out mine too? :D well dont need to, would just be happy about it.

Cool stuffs, thanks for playing :)

I did think the Web version might be a bit laggier, probably just because of the post processing which I should remove for the Web build.

The thing with the projectiles is that more and more of the UFO thingies spawning over time.  And yes, the concept is not new whatsoever :P And I will definitely check your game out :D

(+1)

Oh okey if more ufos spawn over time its good, just stopped playing in the early state cause of lagging :D Tho maybe it causes for more lags when there are more ufos in the web version XD

I've just updated the game, fixing the low frame rate. The problem was with the cloud particles: I had acctidentally smoothed the model. Would be great if you try again :P

(+1)

Yeah! Now its working completely fine! Well done ;D Maybe what could make the game a little more interesting is implement that the ships can like shoot up and down and not only straight. But it's just my opinion, so feel free to do it or not :D