Gameplay is fun, would appreciate a difficulty curve, perhaps more enemies or the player gets faster over time?
Play game
Eat The Doughnuts!'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Use of the Limitation | #31 | 3.300 | 3.300 |
Presentation | #47 | 3.000 | 3.000 |
Enjoyment | #51 | 2.800 | 2.800 |
Overall | #56 | 2.925 | 2.925 |
Concept | #79 | 2.600 | 2.600 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
3, but mostly me. Me (Vlad), my dad (a few tips and bits) and my sister for some playtesting.
Software used
Unity3D, Wings3D, Inkscape, BFXR, Google, Gimp
Cookies eaten
Yes
Comments
Lovely art! From the visual aspect, I think the only thing I miss is a type of HUD for the player or just a "aim" to show direction and calculate if I'll hit/miss.
The SFX are nice as well. I liked the feedback of hitting a donut and missing it, this made me understand if I was doing good or not.
I'd make the controls a bit more fluid, I don't know if it's the camera, but it takes a while (friction, maybe?) to start moving into a direction.
Good job delivering it!
I overall enjoy the concept but I do feel like its a tad easy. Overall I agree with one of the reviews below stating that the projectiles should be bigger. Or maybe even some that can explode near you.
Nice Game. I enjoyed playing it.
But in my opinion the controlls would feel much nicer if the player would stop instantly if you release a button. But maybe thats just me. Maybe you wanted it to be exactly this way.
So.. the game idea is pretty sick, tho cause of lagging it decrease the enjoyment a lot. Maybe its just on my pc lmao. The concept is a Little boring but I dont think i did a better job here :(. Ist really easy not to die, cause the projectiles are really small, and you cant die by hitting the donut, would be better if the projectile were bigger and you really need to go through the donut and not just like in the donut.
dont really know what to say more cant listen to sounds right now so dont know how it sounds.
Maybe you wanna check out mine too? :D well dont need to, would just be happy about it.
Cool stuffs, thanks for playing :)
I did think the Web version might be a bit laggier, probably just because of the post processing which I should remove for the Web build.
The thing with the projectiles is that more and more of the UFO thingies spawning over time. And yes, the concept is not new whatsoever :P And I will definitely check your game out :D
The web version worked really poorly but the downloadable one worked fine. I like the first person view and UI effects
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