Hi, I may have a solution, but I can't test it.
In addition, I have unfortunately never done anything with the Unity Engine.
For me, the CPU (60-80%) & GPU (100%) also burns quite a bit:
I found that the FPS (frames per second) is quite high: 2000-4000 + FPS.
See: 4 Quick Ways to See a PC Game’s FPS (Frames Per Second)
This may be solved with this setting:
Application.targetFrameRate = 60;
Möglicherweise benötigt man noch das hier:
QualitySettings.vSyncCount = 1;
See:
Unfortunately, I don't know how I can test this myself. Whether there is software that limits the FPS.
If you create a package for me, I can test it.