if life is a zero-sum game, not everyone starts with the same amount of points.
even with the best strategy, most will lose points rather than gain points.
these points will flow to those who already had an advantage.
btw, on free game market as evolutionary playground.
evolution creates things that are the best "fit" for their enviroment, not the best. fitness is not strength.
- if lootboxes increases fitness, more games will have them.
- if addicition increases fitness, more games will be addictive.
- if pissing of the core audience increases fitness, more games will do this.
what we should want is good games, not fit games.