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I haven't read The Frequency, but when I was looking at the preview page with the cryptic-looking hex map of the city, my initial thought was that it was some kind of tool to keep track of where the Character was in 'tuning'. A kind of visual representation of dimensional frequency space, if that makes sense. So one of the concepts I'm rolling around right now is using hex maps to map non-physical things. I'm starting to wonder if it's one of those ideas that sounds cooler in the abstract than in any concrete implementations, though. 

abstract is cool! The Frequency uses hexes to track the city that you explore while trying to find the numbers, so the hexes aren’t directly related to that number the player is trying to quantify. I def like the sound of using hexes for some kind of ethereal/supernatural use