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For Linux and WIndows it is embedded. Mac should work too, because it should be automaticalle embedded. I'll check when i'm at home, but it can't test MacOS...

Hm. Well, if that's the case, it doesn't even open. But the error looks a lot like when the pck isn't showing up - which is to say most errors that cause it not to even be able to run look more or less the same. :P

(1 edit)

Have you tried the debug-version?

It seems, that Godot 3.2.2 RC2 is  buggy and the Release-Export does not work properly.
I tested the Export on 2 different Windows 10 PCs. On both is the Release-Build crashing, but the Debug-Build works.


EDIT:

if nothing works, you can also download the project-folder and run it inside Godot itself. (3.2.2 RC2 required. 3.2.1 does not work)