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Hm. Well, if that's the case, it doesn't even open. But the error looks a lot like when the pck isn't showing up - which is to say most errors that cause it not to even be able to run look more or less the same. :P

(1 edit)

Have you tried the debug-version?

It seems, that Godot 3.2.2 RC2 is  buggy and the Release-Export does not work properly.
I tested the Export on 2 different Windows 10 PCs. On both is the Release-Build crashing, but the Debug-Build works.


EDIT:

if nothing works, you can also download the project-folder and run it inside Godot itself. (3.2.2 RC2 required. 3.2.1 does not work)