Love the visual style, gameplay is solid ... but since the star-field is behind the camera/player, it's sometimes hard to see what direction you are going (up/down)
Thank you! Normally we should have a nice parallax effect with the stars but because of the multiple scales that we have in the game, it's hard to keep the same effect at each scale. Also we wanted the camera to not rotate to get the game a little bit more challenging when we are "below" the planet.